Monday, December 12, 2016

"Non Stop"

"Non-Stop"

As some of you may or may not know I am an avid follower and competitor in Super Smash Bros Melee for the Nintendo Gamecube. And believe it or not I could just not help myself from making some kind of blog relating to this subject.

Non-stop is a song about Burr watching as Hamilton chases his ambitions and puts non-stop work into it. In Smash Bros Melee there is a similar player that shares some key characteristics with Hamilton and his name is William "Leffen" Hjelte. Swedish born, Leffen started playing in 2009 (which is kind of late compared to his top 6 counterparts) and put in crazy amounts of work and a few character switches to get where he is today as a top 6 threat. 



Just like Hamilton, Leffen is living proof that being at the top of your profession takes hard work and dedication day in and day out. In "Non-Stop" Hamilton realizes some of his faults and humbles himself to ask for help which is similar to when Leffen had his visa denied and had to humble himself to call on the community to help by signing a petition. Leffen's rise to the top was similar to Hamilton's in that they were both ignited by a big event that called for more dedication. Leffen upset many top US players at the tournament Apex 2014 and since then decided he needed to invest the money to travel to the United States more to get more experience. Not too different from Leffen, Hamilton was asked to leave everything he was working on to move up to work under Washington in the Treasury department.

It seems that some of the people who take big risks and let themselves be heard are the ones who get what theyre after the fastest. Both of these people are never satisfied and strive to do better in everything they do. Both serve as characters of motivation and hard work.

Work Cited: http://www.redbull.com/us/en/esports/stories/1331713136573/friendlies-tsm-leffen-the-villain


2 comments:

  1. I see where you are coming from, bringing up the work required to get to the top tiers of competitive gaming.

    I'm similar with Rainbow Six Siege. Part of it was skills that I carried from other games, but I still had to put in the work to memorize the maps from a top-down view and first person if I wanted to be able to compete with people at the higher ranks (I've hit the highest in the game as it is, and am actually helping form a team for the Collegiate games for ESL)

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    1. Wow! That's actually really awesome to hear that there's someone who gets where I am coming from with some of this. I honestly thought this blog post would fall on deaf ears. I'm curious to possibly here your thoughts on people's learning of games and how they develop habits to improve. I'm no Psychology major, but I've always been curious if there are similar personality types among people who improve really fast at things.

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